My primary research focus on the agility in audio production, specifically, using shortened feedback loops as a mechanism to manage the complexity of audio production. If medication is not curing your insomnia, have a look at my PhD dissertation. It is written in Afrikaans but it has a lof of images that will entertain folks aged two and up.

Title: A Systems Approach to the Design and Analysis of Processes for Audio Production
Promotor: Prof. Hans Roosenschoon
Defended on 20 September 2016

Thorley, M and Roux, G. 2017. Global Patchbay: Developing Popular Music Expertise Through International Collaboration. Chapter from book Popular Music Studies Today: Proceedings of the International Association for the Study of Popular Music 2017. (pp.281-289)

ABSTRACT: The practice of music production is by nature, collaborative (Negus 1992, Kealey 1979). Furthermore, the connection which emerging technology now facilitates means that increasing numbers of practitioners collaborate with others around the world (Watson 2014). The way in which they do this is in keeping with Tapscott and Williams' (2006) concept of peer-production. The collaborative and technological skills to do this are now needed to work in Popular Music production. Furthermore, learning through collaboration with others is an established and effective concept (Bruffree 1999, Gaunt et al. 2013). However, it is rarely practiced in Universities due to a variety of organisational and cultural barriers. This paper shares the practice of Global Patchbay, an initiative aimed to bring together Universities and practitioners around the world and to exploit the potential of collaborative learning in music. The project initially involved partners in the UK and the US, and continues with others from South Africa, Australia and New Zealand. Learners have collaborated on recording projects, mixing projects, acoustic design projects and sound design projects using cutting edge participatory technologies as well as common audio production technologies.

Process Improvement in Audio Production from a Sociotechnical Systems Perspective. Presented at the 2015 Audio Engineering Society (AES) COnvention in New York.

ABSTRACT: Audio professionals involved in live sound reinforcement, record production, and broadcasting are continuously solving complex problems in creative ways. It is wasteful if the pragmatic methodologies used in solving these problems do not contribute towards a reusable model of process improvement. This paper suggests a systems-level engagement with audio production that strikes a balance between human creativity and technological infrastructure. A conceptual model of process improvement is developed through analysis of audio production as a complex system and subsequently implemented through an action research methodology in multiple case studies. The study found that significant quality improvements in audio production could be attained through a sociotechnical systems approach. The results imply that the application of process improvement methodologies can coexist with creative social practice, resulting in improved technical performance of production systems.